Welcome to BJEC’s Annual Teachers’ Conference workshops for 2018!

On the side you will notice that you can decide which categories are visible to you. Please choose your grade level and the language(s) that interest you to give you your best selection.

Make sure that with your final selection you have either one full-day workshop or a morning and an afternoon workshop by looking at the time given in the workshop description. Please make sure to write down the code and/or the title of your choice(s) to simplify your registration. When you have made all your choices, click the registration button on the bottom of the page. We look forward to seeing you soon!

Bienvenue aux ateliers du congrès annuel des enseignants du CBEJ!

Sur le côté, vous remarquerez que vous pouvez décider quelles catégories sont visibles pour vous. Veuillez choisir votre niveau scolaire et/ou le(s) langue(s) qui vous intéressent pour vous offrir la meilleure sélection pour vous.

Assurez-vous que votre sélection finale inclut un atelier d’une journée entière ou un atelier du matin et de l’après-midi en regardant l’heure dans la description. Veuillez vous assurer de noter le code de l’atelier et/ou le titre de votre choix pour simplifier votre inscription. Lorsque vous avez fait tous vos choix, cliquez sur le bouton d’inscription en bas de la page. Nous avons hâte de vous voir bientôt!

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(Elementary) Playing to learn: Games in the Judaics classroom – SESSION FULL

October 22, 2018 @ 9:30 am - 11:45 am

Tatyana Dvorkin, Interim Director of DigitalJLearning, Jewish Education Project

Workshop Code: #LL5
Room: 240

Game-Based Learning (GBL) draws on the power of games to build engagement and persistence in a learning context. This workshop is for teachers who are interested in implementing GBL in a Judaic Studies classroom, but are not sure where to start. Participants will be introduced to some of the reasoning behind using games in the classroom and provided with concrete steps to get started. We will also play together and experiment with a few specific games, while looking at how they can be used to support curriculum.


Tatyana has over 10 years of experience in education; she taught in the classroom, designed educational games and software, and provided tech integration support and curriculum design at a private PreK-12 school in Manhattan. She earned an M.A. in Instructional Technology and Media from Teachers College, Columbia University where she did research on using games and social media for literacy development. She is originally from Ukraine and has a particular interest in multilingualism and second-language acquisition.


October 22, 2018
9:30 am - 11:45 am
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Elementary – Primaire